![]() Let me travel there first, uncover the Outpost and then I can calmly explore the whole zone. Why not do it the other way around? Hide ALL the POI's in an area, and only show the Outpost on the map. For me that is a no go and a pretty bad design decision. I couldn't hunt, I couldn't really leave the path to enjoy the environment, I just had to run and try to cover as much land as possible. ![]() The problem is, I had NO fun during that search. But, again, I had to end my game session and on my 3rd attempt I was able to reach the outpost within around 60-75 minutes (now that I knew exactly where it was). To my luck at the end of my gametime (roughly 2 hours), I reached an outlook whitch revealed the Outpost. So on my 2nd try, I had to walk again to the next area, and still couldn't find it. After the 90 minutes I had to go and end the game. ![]() In that time I was barely able to reach the 2nd area and start looking for the outpost. On my first attempt I had 90 minutes time untill I had to end the game. The problem is, when you start walking towards the next area, you need a lot of time. I played the tutorial and still didn't find the 2nd Outpost ain an agreeable amount of time.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |